Tuesday, April 26, 2011

Videos of My Projects.

Unity- Racing


Vehicle: Grasshopper
Environment- Seaside

Info:
This assignment is to create a racing game with networking which also known as multi-player where users can connect with others to play this game. This assignment is a group work and each of us will need to create a environment chosen and a vehicle based on insects. Therefore, my environment will be at seaside and my vehicle is based on grasshopper. In the end, we will need compile our environment and vehicle to finalized the whole racing game with networking.

Softwares used: Unity 3D, 3Ds Max, Autodesk Mudbox.


Pictures of my vehicles:











Alien Mothership


Title: Interior of a mothership

Info:
This assignment is to create an interior of an mothership. My theme for this assignment will be a mothership infested by alien. Users will need to walk from the starting point to the ending point where there are obstacles in the middle.

Software used: Unreal Development Kit-Editor



Rescue Mission



Disaster scenario: Land Slide

Info:
This assignment is about rescue mission and the disaster for this rescue mission will be landslide. Users will need to control the helicopter to the disaster site which is located across the river and return back to the launch site.

Software used: Google Sketchup, 3Ds Max and Unity 3D



Fantasy- Happy


Theme: Happy

Info:
The assignment's title will be fantasy and the theme of mine is happy. Therefore, the whole environment is colorful, harmony and soft lighting is applied and the most of the objects are in round shape. Effect like blur motion was added to allow users to feel and immerse in the world of fantasy. Users are allow to fly and explore the environment and interact with certain object. For example when users click on the lolipop, a tone will be played.

Software used: 3ds Max, Unity 3D
Music: Enchanted Hill by The Album Leaf



Space Exploration


Title: Space Exploration

Info:
This application allows users to explore around space and on a planet. Users need to collect items by jumping to the items and also by clicking several highlighted mineral stones, information will pop-out on the screen which allow users to know more about the planet. This project is split into 2 views because it is design for stereoscopic view, which create a 3D viewing experience. Users will need to wear the stereoscopic glasses which allow users to view the project in 3D.

Softwares used: 3Ds Max and Unity 3D














Robot Shape Sorter


Info:
This assignment is about creating a shape sorter, where my target audience will be around 3-5 years old. Therefore, my shape sorter will be a robot and my design was based on my target audience which will be more colorful and interesting to attract them. Users will need to put the shape into the body of the robot and every shape success to put on the robot, there will be point for the users. There are cute background music and sound when users click on any shape. This project is split into 2 views because it is design for stereoscopic view, which create a 3D viewing experience. Users will need to wear the stereoscopic glasses which allow users to view the project in 3D.

Softwares used: 3Ds Max and Unity 3D







3D Modelling and Texturing

Modelling and Texturing

This is a 3D modelling of my faculty, Faculty of Multimedia (FCM)
This 3D model is built and textured using Google Sketchup and the
whole model are built according to the actual scale of the real building.

Here's the screenshots of the model with model and textures:

Perspective view



Front view



Side view



Side view



Top view






Modelling and Texturing

This is a model based on my model built using card board. We created this
model according the model that we built using card board and we will need
apply our own texture in the 3D model. Software used for this is 3Ds Max.


Here's the screenshots of the model with model and textures:

Perspective view



Bottom part of the model


Top part of the model


Closer look of the top part




Texturing

The task of this assignment is to apply the textures on the 3D model
provided by lecturer. We will need to to search for textures and apply
on the model provided based on our theme. We need to adjust the
textures precisely after applying on the model. Software used for this
is 3Ds Max.

Here's the screenshots of the model with textures:























Modelling

This assignment is about creating basic model and the task for us
is to build the models of several kitchenwares. We will need to build
all the kitchenwares and arrangement according to the picture given
by the lecturer. Software used for this is 3Ds Max.

Here's the screenshots of the models: